Project Description
For this project, I utilized Blender to create the initial blockout of my model, before refining the blockout by sculpting it into a more organic shape. Once I was satisfied with size and proportions of my snowman model, I brought the model into 3D substance painter to create its textures. During this process, I experimented using alphas, which allowed me to create subtle hand prints in the snow and added a personalized touch to the final design.